Responsible for the Sculpting, Modelling/Retopology, UVing and Rigging of the Fully Evolved and pre-evolved creature.
Rendering in Marmoset Toolbag - Asset for UE4, VR Sci-fi Project.
Texture by Emily Govinden
Fully Evolved Creature
Responsible for the Sculpting, Modelling/Retopology, UVing and Rigging.
Texture by Emily Govinden