Sian Warren
Sian Warren
Character/Creature Modeler @ TRIXTER|TMA|Twin|ILM/Disney|MPC
London, United Kingdom

Summary

Sian Warren, Senior Creature Modeler
Sian Warren is a Creature Modeler with over 8 years of experience, working for large VFX houses like ILM London, MPC Film character Lab and Trixter. Starting out on ILMs Jedi Academy Graduate scheme, concepting and creating prehistoric creatures for Netflix: Life on Our Planet to an anatomical deep dive into lions and character design for Disney's Mufasa: The Lion King. She has worked on a broad range of species; alive, extinct and alien for films, advertising and tv production to publications with The Society of Vertebrate Palaeontology; collaborating alongside Professor of Biology: Dr Stuart Sumida. She is now working as a Freelance Snr Creature Artist with Facts Dinosaurs, Exetinct and creating educational model tutorials with FXPHD.

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Skills

AnatomyConcept ArtConcept Design3D ModelingCharacter ModelingCreature ModelingDigital SculptingHard Surface ModelingLow-poly ModelingSculptingCharacter DesignCreature DesignHigh-poly Modelinganimalsorganiccostume modeling

Software proficiency

Mari
Mari
Maya
Maya
Mudbox
Mudbox
Nuke
Nuke
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
ZBrush
ZBrush
3DCoat
3DCoat
Flash
Flash
Arnold
Arnold
mental ray
mental ray
Katana
Katana
recap
recap

Reel

Productions

    • Commercial / Advertisement
      Grogu & You: the best of friends | Lego Star Wars Commerical
    • Year
      2026
    • Role
      Character Modeler
    • Company
      Twin
    • TV Production
      Monarch: Legacy of Monsters Season 2
    • Year
      2026
    • Role
      Concept Sculptor and Creature Modeler
    • Company
      Trixter
    • TV Production
      The Dinosaurs
    • Year
      2026
    • Role
      Concept Sculptor and Creature Modeler
    • Company
      Industrial Light and Magic
    • Commercial / Advertisement
      Diplocaulus
    • Year
      2026
    • Role
      Creature Artist
    • Company
      Facts Dinosaurs
    • Commercial / Advertisement
      SilverCrest Serving up: Andre Agassi also impresses in the kitchen
    • Year
      2026
    • Role
      Creature Modeler
    • Company
      Lore VFX
    • Commercial / Advertisement
      Erste Bank Commercial | Blue Parrotlet | Perlin
    • Year
      2026
    • Role
      Creature Modeler
    • Company
      Perlin VFX
    • Video Game
      Unannounced
    • Year
      2026
    • Role
      Creature Artist (Model/texture/groom)
    • Company
      HandBuiltCreative
    • Movie
      Rouge Trooper
    • Year
      2026
    • Role
      Character Artist
    • Company
      Treehouse Digital
    • Video Game
      Star Citizen
    • Year
      2025
    • Role
      Character Artist
    • Company
      Twin | Cloud Imperium Games
    • Commercial / Advertisement
      FXPHD Tutorial
    • Year
      2025
    • Role
      Creature Modeler
    • Company
      FXPHD
    • Commercial / Advertisement
      Boots: Gift Happily
    • Year
      2025
    • Role
      Creature Modeler
    • Company
      Lore VFX
    • Commercial / Advertisement
      3 Mobile
    • Year
      2025
    • Role
      Creature Modeler
    • Company
      Lore VFX
    • Commercial / Advertisement
      PayPal
    • Year
      2025
    • Role
      Creature Modeler
    • Company
      Lore VFX
    • Movie
      Disney's Mufasa: The Lion King
    • Year
      2025
    • Role
      Character/Creature Concept Sculptor, Modeler and Blendshape Artist
    • Company
      Character Lab - MPC Film
    • Movie
      The Creator
    • Year
      2024
    • Role
      Modeler and Shot Sculptor
    • Company
      Industrial Light and Magic
    • Movie
      Snow White
    • Year
      2025
    • Role
      Concept Modeler
    • Company
      Character Lab - MPC Film
    • Movie
      Marvels' Ant-Man and The Wasp: Quantumania
    • Year
      2023
    • Role
      Character/Creature Modeler and Blendshape Artist
    • Company
      Industrial Light and Magic
    • TV Production
      Echo
    • Year
      2024
    • Role
      Character Modeler
    • Company
      Industrial Light and Magic
    • Movie
      Aquaman and the Lost Kingdom
    • Year
      2023
    • Role
      Character/creature Modeler
    • Company
      Character Lab - MPC Film
    • TV Production
      Life on Our Planet
    • Year
      2023
    • Role
      Concept Sculptor, Creature Modeler and Blendshape Artist
    • Company
      Industrial Light and Magic
    • TV Production
      The Boys Season 2
    • Year
      2020
    • Role
      Creature Modeler
    • Company
      Industrial Light and Magic
    • TV Production
      Brave New World
    • Year
      2020
    • Role
      Modeler
    • Company
      Industrial Light and Magic
    • TV Production
      Lost Ollie
    • Year
      2022
    • Role
      Character/Creature Blendshape Artist
    • Company
      Industrial Light and Magic

Experience

  • Senior Creature Artist at Exetinct
    Exeter, GB
    January 2026 - Present

    Creature Modeller for 3D print prehistoric collectables

  • Senior Creature Artist at Facts Dinosaurs
    LA, US
    February 2025 - Present

    Creating prehistoric creatures

    Dimetrodon

    Diplocalus

    Unannounced

  • Creature Modeler Mentor at CG101
    London, GB
    May 2025 - May 2025

    Industry mentor for CG 101 Portfolio review sessions - focus on characters/creature for film, tv, games and adverts

  • FMX 2025 Creature Modeler MAXON Zbrush Demo Speaker at Maxon Zbrush
    Stuttgart, DE
    May 2025 - May 2025

    In this presentation, Sian will demonstrate and discuss how artists can benefit from exploring scientific research to strengthen their design process and anatomical understanding. Utilising fossil data, CT scans and scientific illustrations, to help guide us in creating realistic depictions of prehistoric life using Zbrush.

  • Senior Creature Modeler at FXPHD: Realistic Creature Modelling for Production
    AU
    November 2024 - April 2025

    This course offers a grounded, professional approach to building realistic organic creatures for visual effects. Using the Giganotosaurus as a case study, Sian walks you through the end-to-end process of sculpting, detailing, and preparing a creature asset for production. Whether refining your modeling workflow or aiming to work at a studio level, the course provides a clear and structured path through the creature modeling pipeline.

    You’ll cover concept sculpting, the importance of strong reference and research, and how clean topology and organised UVs benefit downstream departments. The course also dives into skin detailing, scale flow, and asymmetry, demonstrating how subtle sculpting decisions can help introduce narrative elements and realism to your models. The final asset is presented through dailies-style turntable renders, offering a professional-quality finish. Tools used include ZBrush, Mudbox, and Maya.

  • BFX Mentor Model/texture 2022 at Bournemouth University
    April 2022 - June 2022

    BFX Summer Mentorship for Model.

    BFX Easter Jam Mentorship for model/texture category. Main theme is Sustainability 'Life on Land' with a focus on deforestation for the categories reviewed. I took part in two, two-hour zoom sessions giving industry feedback on students work. From inital concept to final renders; with a focus on anatomy, form, functional topology for deformation, texturing and shot composition.

  • 3D Paleo Artist at Bournemouth University in association with Society of Vertebrate Palaeontology
    Remote
    September 2018 - February 2018

    Published in 2019 by Society of Vertebrate Palaeontology.

    Worked on a collaborative project with Dr Stuart Sumida, anatomical consult for Disney, called ‘PATTERNS’. Using Zbrush; with morphing, interpolation and extrapolation techniques alongside scientific data, I reconstructed extinct group of pelycosaurs. While doing so, forming a hypothesis generator, for the plausible intermediate species - that potentially fills the gaps within our current knowledge, for use by students, artist and palaeontologist.

    Limnoscelis-Sphenacodon-Dimetrodon. From these initial 3 species, I created 7 models that depict the potential development stages, filling the evolutionary gap. This tool was later proven invaluable, as it accurately generated a known species called Ctenospondylus, through the process of interpolation.